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Investiture of Flame

6th-level transmutation
Casting Time1 action
RangeSelf
ComponentsV, S
DurationConcentration, up to 10 minutes
* You are immune to fire damage and have resistance to cold damage. * Any creature that moves within 5 feet of you for the first time on a turn or ends its turn there takes 1d10 fire damage. * You can use your action to create a line of fire 15 feet long and 5 feet wide extending from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 4d8 fire damage on a failed save, or half as much damage on a successful one.